- Joined
- Sep 19, 2020
- Messages
- 190
Can make deadly terrain (e.g. unit move to transparency grass "Black", Die). Can Do? (without region)
for event use: Unit enters region (Playable Map Area)?Check for conditions:
(Terrain type at (Position of (Triggering unit))) Equal to Outland - Abyss
No, a periodic trigger.for event use: Unit enters region (Playable Map Area)?
Can u send a trigger example?No, a periodic trigger.
Save the location of the units that will die if they exit that area, save their locations to a point variable and then do a if/then/else terrain check at the saved location. Run the trigger at 0.1 or similar. Remember to clear the location when you are done using it.
Memory Leaks
Things That Leak