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Dead Conflict

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[RAINBOW]Project Leader:[/RAINBOW] Me, 43berries

Plot Summary: Based off my series Reign of the Dead and Zero Hour; this gripping story takes place in Bosnia where this story leaves off from part three, zero hour. You find yourself in the middle of a chaotic warzone from Serbs and Bosniak militants ethnically purging each other while trying to fight off the pandemic. It's mid 2011 and the international community have failed to contain the virus and only pockets of survivors are left, walled in, in major cities. After escaping the bunker complex you hitch a ride on a NATO Convoy only to be ambushed in Bosnia where you fight for your life.

Game Summary: Basic systems are from Zero Hour, but alot smoother and no crashes what so ever. However I am adding new elements, dynamic wounding, hunger, thirst, sanity to amp up the game play. I will be using the same darkness system -and also pulling off the basis of enemy AI warfare from ROTD I (Reign Of The Dead I) But I will have a new radical system where enemies will have ammo and instead of firing directly, they'll fire a dummy unit (Tracer). Environmental bonuses like trees will project you from incoming fire.


Features:
-Enemy and ally anti-personnel will shoot dummy rockets at which they will explode after a certain distance or explode on contact. The RPG will leave a black trail so you can tell what direction it came from if it's fired at you.
-Same concept with enemy and ally snipers
-Interactive NPC
-Rep system
-Hunger, thirst and sanity.
-New infected AI system
-New items
-Enemy NPCS and allies will have a dynamic system where they will choose their tactics wisely on the target's position or weapon (Threat level)
-Simulated battlefield condition, like ROTD I
-Much more.

Promotional Pictures:

SC4.jpg

SC3.jpg

SC2.jpg

SC1.jpg
 
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Level 34
Joined
Jul 4, 2007
Messages
5,552
If you use heroes:
- Use her as a name
- Use mine as a NATO guy :p

Since Bosnia has been behind the Curtain, it uses/d old Soviet weaponry. I hint to take Kofi_Banan's models for it then ;)
 
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