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DBZ Tribute League V2.0a

Submitted by Sean_D-real
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
DBZ Tribute League V2.0 Changes:

-Crit/evade passives now give bonus stats and are based on most multis(not all)

-Androids passive replaced with new ability *Disruptive Signal*

-Androids mana shield weakened

-Goku's and Cell's sense now have a 5 second cooldown to prevent spam/lag.

-Goku's and Cell's Lockon now have a 60 second cooldown for balance.

-Type -Obs to observe and now it will include ur name

-Quests in f9 have been redone and added a chaining tutorial.


Keywords:
Hero arena, DBZ, DBZ Tribute, Tribute, League, Official DBZ Tribute
Contents

DBZ Tribute League V2.0a (Map)

Reviews
Moderator
14:35, 30th Jun 2009 Linaze: Don't upload the same map several times, use the update button. Also, we don't accept maps with uncredited resources.
  1. Tatsuma.

    Tatsuma.

    Joined:
    Aug 7, 2007
    Messages:
    279
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Difference between League and Elite is this, League is based more off of Ultra v9.3. While Elite is the successor to Extrerted.
     
  2. Hollow_Prime

    Hollow_Prime

    Joined:
    May 1, 2009
    Messages:
    2
    Resources:
    0
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    0
    Fixes and upgrades

    Hey sensu_d,I've been playing your dbz elite for a while and I just wanted to drop some adds for your next version,mostly for cooler:

    1]Add upgrading for cooler in ALL units.That means to towers/workers/clones too.Currently in 2.0 version only hero and towers (?) are able to get killing points,or maybe it is bugged to only the 2nd wave of creepsAlso clones dont give status from kills to the hero...I don't see any reasson why clones shouldn't do ANYTHING but exist and "kill" without giving info to the main cooler..
    2]Make cell a little more powerful,by adding him a better regeneration ability.That means you either
    a)give him a constant regeneration passive from the beggining of let's say form 2 (both mp and mostly hp)
    OR
    b)After he loses a percentance of his life,he automatically starts regenerating FAST.and I mean FAST (like 500% more?)
    3]You should make a mode (-test) in which players can set options if they want to go to hell/heaven if they die and basically,the game won't end if you fail at your mission.So that helps A LOT newbies to practise before going to multiplayer battles.
    4]Cooler needs fixing in his draining ability.I think 10% is a little too low for his really dangerous gathering way,because getting all that time,gold and effort to make a "simple" 10% drain isn't that great.Instead,why don't you add a pseudo-passive upgrade in which when made,gives the hero a constant 1% heal?
    5]The gold system upgrade for cooler is buggy and wasted.Instead,add a "command",which if a player types (let's say,-u1 for 1000 gold and -u2 for 5000 gold) will turn gold into 1/5 upgrades or upgrade points.I think it would be much funnier and useful ^_^
    6]Make the upgrades give more mp or even upgrade the "unit-repair" ability of warriors.at least make the mp regen of the working units to grow,because in very late game you don't actually use them to repair your cooler
    7]Cooler (again :p ) was draining life force in the anime.I suggest you add an ability that if a unit is low life,a worker can trap him and bring him back as "resource" in geti..

    well that's it.Cooler is my favourite character and I'd really like to see him a little more powerful than he already is.Please,at least add the #1 option,I would be really glad if you did

    Edit:Forget about the 5,it's ok as it is :p
     
    Last edited: May 1, 2009
  3. Soulkinght

    Soulkinght

    Joined:
    May 12, 2007
    Messages:
    45
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    I found a bug, when you trhow the KameKameHa, on the invisible bridge near King Yama, you canot move :D
     
  4. Tatsuma.

    Tatsuma.

    Joined:
    Aug 7, 2007
    Messages:
    279
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    1
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    Sean has long since given up making the map, sad but it's his decision.
     
  5. M_Vegeta

    M_Vegeta

    Joined:
    Feb 20, 2008
    Messages:
    439
    Resources:
    1
    Spells:
    1
    Resources:
    1
    He giving up cuz he saw he couldnt match it up even with all his his motivation, he got bored he was tryng to make some new map as dunguon & dragon i dont know if he stop this project 2 shoulda ask him