Moderator
M
Moderator
17:06, 14th Nov 2009
ap0calypse: Approved
ap0calypse: Approved
(15 ratings)
Coming Soon -All sagas will become PVP, -Secret attacks triggered by the combination of the arrow keys (exampl. Up, Down, Up, Right can trigger BigBang) -Better Terrain -New Items -New Spells -New Models Vers. 1.595 - this is a fast update before the release of vers. 1.60. Fixed some parts of the terrain. Blast Rage will no longer trigger Crazy Speed counter attack. Fixed small glitches Tweaked some triggers Vers. 1.59 - 3 new player vs player events (krillin's rampage, mini tournament and DB search[FFA]) Vers. 1.57 - Fixed flying goku and other minor issues, energy attack can now destroy destructibles, Crazy Speed and SS speed are triggered passively etc Vers. 1.55 - New, bright terrain, replaced master roshi with krillin, after the saiyan saga your hero is able to fly when you target a distant point. Also fixed many glitches and bugs. Vers. 1.51 - SS movement does damage to all units it passes, Better terrain, new spells, new transformation, improved AI, new models, more quests, even faster gamepay, new challenges, new items and more special effects. Vers 1.4x - Small terrain fix, timer and AI slightly changed, balanced CrazySpeed. Fixed other small bugs and issues. Fixed crashes on memory overload |
General
General:
Gameplay:
- No credits given
- Nice custom spells
- Lacking description (both on the hive as in-game)
- Flat, boring terrain with some spammed doodads
- Lumber/Gold/Food-text isn't correct
- I don't know how to turn off "power"-mode
- Some typo's
- Heroes are well-made
- Jumping over cliffs is really good
- Blocking spells is original
- "You've been owned, sucka" - please change this...
- Goku's Crazy Speed is a little bit imba: enemies almost can't hit you, while you damage them.
- I had a footy called "Revive all Z Fighters" when I tried to buy it.
Selling tomes is usually better than selling units.- There were no quests telling you what to do...
Overall
The game crashed, no credits are given, the terrain isn't good and the description is very poor.
On the other side, I really like the custom spells and the gameplay...
No Rating
Vote for rejection
Reason:
I didn't rate it, because I would love to see the map without crashing, a better terrain and a better description.
The rejection is because the credits aren't given and the game crashed
(more than reasonable, otherwise it would've been a low rating).
Vegeta can be beaten with 3 heroes, Piccolo, Tien and Yamcha if they get senzu (drop on monsters)... too easyIf you set vegeta to computer, he uses a bunch of his spells, that crush the Z fighters. Therefor, goku has to finnish his training it time as he is the only one who can match vegeta. Terrein is also changing with progress, if vegeta win, it become dark and broken, if he loses, its green as on namec.
That's all I have found while playing, I really like it, but these things were really dissapointing.
I've already given you a review, no need for it this time
I am working on a big update. Ive changed some models, rebuild the city, changed terrain a bit, added more quests, worked on AI. Ill release it all in version 1.5x
Would be great if you could review that version. The 1.4x is just a small preview of the Saiyan Race.
Roshi still got Instant Transmission -_-?
why? Is he too overpowered?Ill replace roshi with krillin in 1.6
The file-name doesn't matter, the map-name does.Epides said:File name is DBZ The saiyan race 2009, is it same ver? i played it before Last updated day here.
General
General:
- Lacking Credits!
- The in-game description could be improved.
- I like the Hyperbolic Time Chamber now, with the gravity
- The new spell Blast Rage" is pretty good
- There are still some typo's, like "Androinds", "Frieza, you is dead" (must be "are").
- It seems that you have fixed the server split bug.
- Sometimes the power-ups (power, ss) automatically revert after use (even with enough mana, but it's very rare).
- Every icon worked, there were no missing DIBTN's.
- Jumping over cliffs is really good
Gameplay:
- Fighting Partners are a good idea, I like that
- saga's were good: it followed the story, but you still had the freedom to do what you like.
- The spells were nicely finished, no glitches, includes damage reduction, critical hit and dodge.
- You still get xp from fighting against an ally
- It was pretty short
- Android 16 allied me (Vegeta), while the others were still enemies, so I could easily beat him
Terrain/Objects
Terrain:
- Still not an appealing terrain, it was too orange/brown
- Try to add various types of trees and a grassy area for earth
- Avoid the tree-stacking: it's like a thick layer of trees at various places, with a path in between without a single tree
Objects:
- Models/icons were really good, the 3Mb is certainly worth it (Anime-maps always have a bigger map-size).
- Every unit/hero was finished with spells/stats and was balanced, but the powerups had less damage.
- Only a few items
- The "Saiyan's Armor"'s description is wrong.
- Sometimes, when the previous boss isn't killed, but the new one has already spawned, the new unit fully regenerates HP when he has less than 20% HP (or something).
Wouldn't it be easier to spawn the new unit after the previous one is killed?- Some skins/models could be improved (No 18, Burter for example)
Overall
This is a very good game, it has (one of the) best gameplays for a DBZ-map, but it is pretty short.
A Buu-saga would be really nice, + some more powerups/items would do.
It's pretty hard to rate, since there are a lot of good things, compared with some bad, but it has obviously improved a lot.
Add the credits, I will approve it, but you need to add them...
Rating: 3.75/5, rounded up to 4/5
Vote for approval
The file-name doesn't matter, the map-name does.
I always save my maps with the same file-name, because then it automatically overwrites the previous one and I don't have over 50 versions.
It's easier to search a map that way
+ I've reviewed it and it's definitely not the same