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Data Attachment Hacks

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Using different natives to simulate data attachment.. lol

JASS:
globals
    player p = Player(15)
endglobals

function SetHandleData takes handle h, integer value returns nothing
    call SetPlayerTechMaxAllowed(p, GetHandleId(h), value)
endfunction

function GetHandleData takes handle h returns integer
    return GetPlayerTechMaxAllowed(p, GetHandleId(h))
endfunction

Only ~5% faster than hashtables.

Raw codes don't clash with handle id's afaik
 
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