- Joined
- Dec 8, 2008
- Messages
- 4,373

What is Darkborne?
Darkborne is a little Hack&Slay-ish Single-Player-RPG currently in development by me - PROXY.
It's a small project, other then my campaign (which I'm still working on and is likely to be finished ~2030 (or later) I started in the holidays for fun.
It's a diablo clone in kinds of combat, terrain, art, story, music... wait what? Why not play diablo instead? That's a good question!
Darkborne is created for fun, and although it is very similar to Diablo it offers douzends of new gameplay ... fuck it, why do I even bother. It's aiming to be a clone, nothing more nothing less. (Well I guess there are like about 1/100 of items in Darkborne then there are in Diablo, so I guess you could say the two are different!)
I'm creating this to waste my time while I'm not getting wasted myself. I'm not aiming high, just to create a little map I might even FINISH someday, and somebody might enjoy playing.
It's a small project, other then my campaign (which I'm still working on and is likely to be finished ~2030 (or later) I started in the holidays for fun.
It's a diablo clone in kinds of combat, terrain, art, story, music... wait what? Why not play diablo instead? That's a good question!
Darkborne is created for fun, and although it is very similar to Diablo it offers douzends of new gameplay ... fuck it, why do I even bother. It's aiming to be a clone, nothing more nothing less. (Well I guess there are like about 1/100 of items in Darkborne then there are in Diablo, so I guess you could say the two are different!)
I'm creating this to waste my time while I'm not getting wasted myself. I'm not aiming high, just to create a little map I might even FINISH someday, and somebody might enjoy playing.
Playable Characters (or in short - Heroes)
Yep you heard it. Multiple Characters to choose from at the beginning! Something like that has never been seen before in ANY of my games! And holy moly, there are many out there from me, aren't there.



Progress
Probably the most important thing, as I didn't manage to finish a project till this day (and that streak is ongoing). Anyway, let's real talk.
Terrain: 55%
Heroes: 75%
Story 10%
Mechanics 90%
So yeah. I still have to find an interesting story, but I have something short but interesting on my mind. Heroes are pretty much done, terrain is easy peasy and the basic mechanics are also finished (and pretty much non-existing).
Terrain: 55%
Heroes: 75%
Story 10%
Mechanics 90%
So yeah. I still have to find an interesting story, but I have something short but interesting on my mind. Heroes are pretty much done, terrain is easy peasy and the basic mechanics are also finished (and pretty much non-existing).
Media
Last edited: