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Dark Environment?

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Level 26
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Aug 18, 2009
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Omit light. In >Scenario >Map Options you can set the Light Environment, which is basically a set of models containing lights and which get passed to the SetDayNightModels function at map init to be displayed globally.

You can select a standard Light Environment and edit the models or make new ones and call SetDayNightModels yourself.
 
Level 28
Joined
Oct 28, 2011
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I dunno. This is how I make dark environments. Here's a nice sample if you need a reference of how it looks before using the files.

I don't see a reason why you wouldn't use it when both files are just 1kb.
 

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