[Trigger] Damage increase

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Dec 14, 2009
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hi, its me again :)

Ive hot one simple question. Is there some way to increase unit`s damage with a trigger?

for example: Im working on a boss fight right now. The boss spawns an effect on the ground (some magical circle or something like that), and if the player wont enter this circle, the boss will get increased damage done for like 5 seconds. Then the damage will return to his normal.

thanks in advance :)
 
If you just want the Boss's 'right clicks' or regular attacks to do, simply add the claws of attack ability...think its called item attack damage or something like that. Otherwise, if you want all of the boss's abilities and his regular attacks to do more damage you will need a Damage Detection System. You can search that on here to find it.
 
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