hi, and thanks for taking the time to read this.
im currently making a map which involves a boss at one point standing at one point and rotating, while he is doing that a beam is coming out and rotating with him.
now i can get that all to work fine by having an invisible wyvren circling the area and having the boss (and beam(beam being a peasant with the level up graphic put on its side)) face the invisible wyvren every .1/.25/.5 (matching the speed set for the circling wyvren) depending on how fast i want the beam rotating at the time.
~thanks to the great tutorials ive found on this site
the only thing i cant get working now is the damage..ive been trying multiple things but nothing seems to be working, i need something that will pick every unit between the invisible wyvren and the boss and deal damage to it every second or so the unit is in that region.
im currently making a map which involves a boss at one point standing at one point and rotating, while he is doing that a beam is coming out and rotating with him.
now i can get that all to work fine by having an invisible wyvren circling the area and having the boss (and beam(beam being a peasant with the level up graphic put on its side)) face the invisible wyvren every .1/.25/.5 (matching the speed set for the circling wyvren) depending on how fast i want the beam rotating at the time.
~thanks to the great tutorials ive found on this site
the only thing i cant get working now is the damage..ive been trying multiple things but nothing seems to be working, i need something that will pick every unit between the invisible wyvren and the boss and deal damage to it every second or so the unit is in that region.