- Joined
- Jan 2, 2015
- Messages
- 171
i was making war stomp spell with formula that increase damage base on current life of caster. but when i use triggers, it also damage air unit which i dont want to. How do i fix this problem? I also making earthshaker dota fissure spell based on impale..how to increase damage of it with current life of unit with triggers? i succeed increase damage of 1 target spell but never succeed on modify spell damage like shockwave,impale, war stomp (ground), thunder clap (ground)
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spell aoe
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Events
- Game - DamageModifierEvent becomes Equal to 1.00
- Unit - A unit Starts the effect of an ability
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Conditions
- DamageEventType Equal to 0
- (Ability being cast) Equal to War Stomp
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Actions
- Set DamageEventAmount = (450.00 x (1.00 + (1.20 x (1.00 - ((Life of DamageEventTarget) / (Max life of DamageEventTarget))))))
- Unit - Cause (Triggering Unit) to damage circular area after 0.00 seconds of radius 400.00 at (Position of (Triggering Unit)), dealing DamageEventAmount damage of attack type Normal and damage type Normal
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Events
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spell single target
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Events
- Game - DamageModifierEvent becomes Equal to 1.00
- Unit - A unit Starts the effect of an ability
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Conditions
- DamageEventType Equal to 0
- (Ability being cast) Equal to Storm Bolt
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Actions
- Set DamageEventAmount = (900.00 x (1.00 + (5.00 x (1.00 - ((Life of DamageEventTarget) / (Max life of DamageEventTarget))))))
- Unit - Cause Triggering Unit to damage (Target unit of ability being cast), dealing DamageEventAmount damage of attack type Normal and damage type Normal
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Events