Damage Detection Event

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Look in the spells section, there are a few damage detection systems that should work for what you want. I don't believe that there's a way to detect when a missile leaves from a unit
 
Simply use Physical DDS? lol
It will detect damage automaticly upon receiving it
For second, I'm not sure how, but if it's dummy missile, then just use another trigger with event: unit enters playable map area and check if it's the dummy missile unit

I'm not sure have I actually answered your question lol
 
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