Okay now this might seem like a SUPER noob question, but in all these tutorials and online guides to custom spells/abilities I see, they tell you to create a variable where x = level of ability, so like for a real basic triggered spell that deals 200 damage first level, 400 damage second level, 600 damage third level, and so on and so forth, I get how to put the damage output in, but how do I make it so that it deals 200 dmg IF it's level 1, or 400 dmg IF it's level 2, and so on. Thanks for the help