- Joined
- Jun 22, 2012
- Messages
- 472
Hey there!
I'm creating a new map where it is possible to choose your race through a dialog. In that way, I have created custom town halls for each race that appear in function of the chosen race. I have simply copied/pasted existing town halls and modified them carefully.
But when the game begins (just after the closing of the dialog), a message appears saying that I will be revealed in 2 minutes unless I construct a town hall despite I added them to techtree dependencies.
Anyone has an idea to solve this annoying problem?
Thanks in advance!
EDIT : I found that but I don't know how to import the custom script...
I'm creating a new map where it is possible to choose your race through a dialog. In that way, I have created custom town halls for each race that appear in function of the chosen race. I have simply copied/pasted existing town halls and modified them carefully.
But when the game begins (just after the closing of the dialog), a message appears saying that I will be revealed in 2 minutes unless I construct a town hall despite I added them to techtree dependencies.
Anyone has an idea to solve this annoying problem?
Thanks in advance!
EDIT : I found that but I don't know how to import the custom script...
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