- Joined
- Feb 8, 2015
- Messages
- 93
So I recently updated my Warcraft 3 (the patch of doom!), and - as far as I've tested and heard - World Editor Newgen no longer functions.
So I got Sharpcraft instead (as my map has over 10thousand doodads I think) to remove editor limits. But I am missing a feature; custom tile pathability.
Like several other large maps I use Lordaeron Rocks to cover mountains and such, having modified it to be non-pathable. That way you don't have to place a million pathing blockers just because you use Raise instead of butt-ugly Blizzard cliffs.
Any way to do this with Sharpcraft (Or a different, updated tool)? Modifying a tileset's parameters to make it unpathable?
So I got Sharpcraft instead (as my map has over 10thousand doodads I think) to remove editor limits. But I am missing a feature; custom tile pathability.
Like several other large maps I use Lordaeron Rocks to cover mountains and such, having modified it to be non-pathable. That way you don't have to place a million pathing blockers just because you use Raise instead of butt-ugly Blizzard cliffs.
Any way to do this with Sharpcraft (Or a different, updated tool)? Modifying a tileset's parameters to make it unpathable?