- Joined
- Sep 20, 2015
- Messages
- 385
Custom Hero Wars Beta 1.0
Created by edoita93
Hello everyone, i have played this game for so long, and in all this time i've never seen a Custom hero map that i liked, so i decided to make one.
It 's a 5v5 map, where every player can customize his hero, from the statistics to the abilities.
Features
In the map there are all the Melee Heroes. The Statistics are changed of course.
Every hero has 36 base points, splitted in Agility Strenght and Intelligence.
Once you choose your hero you recive 16 Skillpoints to buy Agility Strenght and Intelligence points as you wish.
Every level you can choose to improve ( add +1) to Str Agi or Int
Every level you gain 1 skillpoint, that is needed to Learn abilities form trainers.
Abilites are the Melee one with modified statistics to balance them.
You can Unlearn BASE ability in every moment of the game, this make impossible to know witch abilities a hero has, and make the game dynaminc, so one player can Learn counter ability to others.
Every base ability has 5 levels, the ultimates have 2 levels. Ultimates can't be Unlearned.
Slot System
In the map the hero has 8 free slots. Every slot can contain an ability. At the beginning of the map the hero has only 1 free slot, gaining experience and leveling up will unlock the remaining slots
Spellbooks
In the game there are spellbooks that can be bought with specific requirments, there are only 4 spellbook now.
Support, Tank, Assasin, Summoner.
Every spellbook need specific ability to be bought. For example the Support Spellbook can be bought with healing abilities.
Spellbook contains some custom abilities and 1 extra Ultimate, so are powerfull.
Map Objectives
The map objective is to destory the enemy team core.
The game is similar to a moba, with 3 lane, minions that spawns, towers and forts.
I need players to test the map, comments will be appriciated
Screenshots in attachments
Simple introduction video : https://www.youtube.com/watch?v=7SsrPeHjiGo
Credits
Birbe - Damage Detection System you can find it http://www.hiveworkshop.com/forums/spells-569/gui-damage-engine-v3-6-0-1-a-201016/
Matarael - Boots model
Champara Bros - Arcane Explosion model
Other people that helped me in different ways
SAUS
Legal_Ease
DEE-BOO
Flux
Chaosy
Dr Super Good
RobertMKD
Ardenian
LordDz
pick-a-chew
Destiny.Knight
Wietlol
Radicool
Zwieblechen
PublishedShadow
WereElf
bear_396
Gimli_2
Zunariel
Mercious
KILLCIDE
IcemanBo
Damage
Wareditor
Created by edoita93
Hello everyone, i have played this game for so long, and in all this time i've never seen a Custom hero map that i liked, so i decided to make one.
It 's a 5v5 map, where every player can customize his hero, from the statistics to the abilities.
Features
In the map there are all the Melee Heroes. The Statistics are changed of course.
Every hero has 36 base points, splitted in Agility Strenght and Intelligence.
Once you choose your hero you recive 16 Skillpoints to buy Agility Strenght and Intelligence points as you wish.
Every level you can choose to improve ( add +1) to Str Agi or Int
Every level you gain 1 skillpoint, that is needed to Learn abilities form trainers.
Abilites are the Melee one with modified statistics to balance them.
You can Unlearn BASE ability in every moment of the game, this make impossible to know witch abilities a hero has, and make the game dynaminc, so one player can Learn counter ability to others.
Every base ability has 5 levels, the ultimates have 2 levels. Ultimates can't be Unlearned.
Slot System
In the map the hero has 8 free slots. Every slot can contain an ability. At the beginning of the map the hero has only 1 free slot, gaining experience and leveling up will unlock the remaining slots
Spellbooks
In the game there are spellbooks that can be bought with specific requirments, there are only 4 spellbook now.
Support, Tank, Assasin, Summoner.
Every spellbook need specific ability to be bought. For example the Support Spellbook can be bought with healing abilities.
Spellbook contains some custom abilities and 1 extra Ultimate, so are powerfull.
Map Objectives
The map objective is to destory the enemy team core.
The game is similar to a moba, with 3 lane, minions that spawns, towers and forts.
I need players to test the map, comments will be appriciated
Screenshots in attachments
Simple introduction video : https://www.youtube.com/watch?v=7SsrPeHjiGo
Credits
Birbe - Damage Detection System you can find it http://www.hiveworkshop.com/forums/spells-569/gui-damage-engine-v3-6-0-1-a-201016/
Matarael - Boots model
Champara Bros - Arcane Explosion model
Other people that helped me in different ways
SAUS
Legal_Ease
DEE-BOO
Flux
Chaosy
Dr Super Good
RobertMKD
Ardenian
LordDz
pick-a-chew
Destiny.Knight
Wietlol
Radicool
Zwieblechen
PublishedShadow
WereElf
bear_396
Gimli_2
Zunariel
Mercious
KILLCIDE
IcemanBo
Damage
Wareditor
Attachments
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