- Joined
- Jul 27, 2007
- Messages
- 793
Hi there!
I have some questions regarding the usage of custom executable for WC3 with a custom MPQ archive, much like DoC does.
I may have more questions later, but those are the ones I can think of right now.
I have some questions regarding the usage of custom executable for WC3 with a custom MPQ archive, much like DoC does.
- How easy is it to create the custom exe itself? Is it a tedious task or does it happen easily? What about Wc3 worldedit? And a JASS editor?
- Is it possible to edit the UI layout with a custom MPQ? I plan on using 4 different kinds of resources (Food, which is produced by farms, Wood, Gold, which replaces food housing, and Mana Crystals/Honour points). Would it be possible for me to replace the Upkeep tab with a Resource tab? If not, would it be possible to at least add an icon to it? There'll be a 30 mana crystals limit to the resource, so I can edit the text through the upkeep strings.
- I know that this is possible - adding three types of cliffs, just as DoC does. How stable will the game be?
- Is it possible to change water plane models, or use more than two? I want to create a derivative on Outland's water (void) - clouds.
I may have more questions later, but those are the ones I can think of right now.