- Joined
- Mar 11, 2014
- Messages
- 26
Hi, guys. I'm trying to create a custom 'call to arms' mechanic where a unit transforms into another unit when it goes to a specific building.
I've been trying to replicate this, but it doesn't seem to work.
I've been trying to replicate this, but it doesn't seem to work.
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Transforming Units - Permanent
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Events
- Unit - A unit Finishes casting an ability
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Conditions
- (Ability being cast) Equal to YOUR ABILITY
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Actions
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Unit Group - Pick every unit in (Units within 400.00 of (Position of (Casting unit))) and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Picked unit) Not equal to (Casting unit)
- (Unit-type of (Picked unit)) Equal to OLD UNIT
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Then - Actions
- Unit - Order (Picked unit) to Move To (Position of (Casting unit))
- Wait 0.10 seconds
- Unit - Replace (Picked unit) with a NEW UNIT using The old unit's relative life and mana
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Loop - Actions
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Unit Group - Pick every unit in (Units within 400.00 of (Position of (Casting unit))) and do (Actions)
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Events
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