Hey,
Is there a simple way to rework the armor system? Like make 1 armor equal 1% dmg reduc? I couldn't find anything in game constants and I couldnt find anything i could import that would change something like that.
Or any trigger ideas for going around the normal attack system? (i know thats generally a horrible idea but more and more maps are coming out and the idea must be getting some attention and scrutiny!) I kind of like how gaias retaliation rpg works how 1 armor reduces 1 dmg, but id like to throw in some other features with that calculation, but thats simply changing a formula.
Thoughts/Ideas/Inspirations welcome
Thanks
Is there a simple way to rework the armor system? Like make 1 armor equal 1% dmg reduc? I couldn't find anything in game constants and I couldnt find anything i could import that would change something like that.
Or any trigger ideas for going around the normal attack system? (i know thats generally a horrible idea but more and more maps are coming out and the idea must be getting some attention and scrutiny!) I kind of like how gaias retaliation rpg works how 1 armor reduces 1 dmg, but id like to throw in some other features with that calculation, but thats simply changing a formula.
Thoughts/Ideas/Inspirations welcome