- Joined
- Jan 11, 2009
- Messages
- 3,414
I think there's something wrong with the smoothing of the blade... are you working in 3ds max? Because in that case, i'm assuming that you applied a smooth modifier with too much of an angle. Use one modifier on the top half of the blade with an angle of less than 90 degrees, and another one on the top half. This will make it look more like a blade and less like a white worm. Additionally, you might want to have a sharper transition between the upper part of the blade and the sharp edge - just look at some of Blood Raven's attachment and see how he does it. Set to needs fix for now.