- Joined
- Nov 26, 2006
- Messages
- 11,136
I'll just be putting here the sort of progress that's going on.
As of this post, the first map is virtually finished. All that's left is for me to test it once more to see if I fixed this one bug with the sound not looping correctly, Donut3.5 to finish animating Lirch and Pyritie's models, Werewulf to finish the skins (she only has to finish their eyes), and for the voice actor for Lirch to do his voice recording. (unfortunately he is unavailable to do it until after November...)
The second map I'd say is 90% done. I just need to add two spells to Pyritie, make and add a spell for Lirch, finish this one cinematic (where you cannot talk to Coalch until you've completed the food quest), make the skins for Scorch and Pirch, have Donut3.5 finish their animations, and do a whole ton of voice acting (I've probably got those people covered as we're having a british family (whom we're good friends with) come over for thanksgiving).
Third map still has a lot to do. I'm going to get rid of the keys and add riddles to the gates, make an easier version of the big sliding puzzle, do a whole bunch of cinematics, more voice acting, get EF to finish his gravity system so I can use it for a puzzle, and a whole bunch of other small things.
I also still need to do all of the credits.
As of this post, the first map is virtually finished. All that's left is for me to test it once more to see if I fixed this one bug with the sound not looping correctly, Donut3.5 to finish animating Lirch and Pyritie's models, Werewulf to finish the skins (she only has to finish their eyes), and for the voice actor for Lirch to do his voice recording. (unfortunately he is unavailable to do it until after November...)
The second map I'd say is 90% done. I just need to add two spells to Pyritie, make and add a spell for Lirch, finish this one cinematic (where you cannot talk to Coalch until you've completed the food quest), make the skins for Scorch and Pirch, have Donut3.5 finish their animations, and do a whole ton of voice acting (I've probably got those people covered as we're having a british family (whom we're good friends with) come over for thanksgiving).
Third map still has a lot to do. I'm going to get rid of the keys and add riddles to the gates, make an easier version of the big sliding puzzle, do a whole bunch of cinematics, more voice acting, get EF to finish his gravity system so I can use it for a puzzle, and a whole bunch of other small things.
I also still need to do all of the credits.