I want to make three points about the crusaders crucify. This is to you Zwieb. btw i didnt know exactly where to put this...
1. I understand the concept of a t-shaped aoe ability because it goes with the name. But the fact that it doesn't hit all the enemies around you make it a not so reliant form of aoe. especially since its the only aoe the crusader has right now.
2. Also, why does it shrink? Your only aoe just becamed more unreliable when you need to get a better hit on the ranged mobs or so. I would suggest that it should be a constant circle effect with the same animation.
3. Now some of you may say that you have to use it strategically/positional. But not all the time the mobs are in a perfect t-shape group or even in the appropiate areas. especially since you have to click a creep to activate it and hopefully your guy is facing the right way when you do so.
Now compared to the berserker's aoe abilities, crucify is really not that great. Both of the serker's aoe are a wide circle affect that's practically almost instant. The crusader's crucify is only faster with the appropiate amount of haste. As a tank class, the crusader should have at least two solid aoe abilites. Now I've seen the upcoming shield throw spell. And well I have no details about it. But i would like to suggest that it be a guarantee aoe around the crusader if possible.
Something to compete with the zerkers aoe at least. So basically make it a circle of effect that doesnt have to shrink.
I know im asking that you change the ability around. And I dont know how you and others will react to this post. But my suggestion is to just make crucify a better aoe ability that can hit all the enemies around you and not miss the ones right by you hiding in the corners.
1. I understand the concept of a t-shaped aoe ability because it goes with the name. But the fact that it doesn't hit all the enemies around you make it a not so reliant form of aoe. especially since its the only aoe the crusader has right now.
2. Also, why does it shrink? Your only aoe just becamed more unreliable when you need to get a better hit on the ranged mobs or so. I would suggest that it should be a constant circle effect with the same animation.
3. Now some of you may say that you have to use it strategically/positional. But not all the time the mobs are in a perfect t-shape group or even in the appropiate areas. especially since you have to click a creep to activate it and hopefully your guy is facing the right way when you do so.
Now compared to the berserker's aoe abilities, crucify is really not that great. Both of the serker's aoe are a wide circle affect that's practically almost instant. The crusader's crucify is only faster with the appropiate amount of haste. As a tank class, the crusader should have at least two solid aoe abilites. Now I've seen the upcoming shield throw spell. And well I have no details about it. But i would like to suggest that it be a guarantee aoe around the crusader if possible.
Something to compete with the zerkers aoe at least. So basically make it a circle of effect that doesnt have to shrink.
I know im asking that you change the ability around. And I dont know how you and others will react to this post. But my suggestion is to just make crucify a better aoe ability that can hit all the enemies around you and not miss the ones right by you hiding in the corners.