• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Creating a random generated map at game start

Status
Not open for further replies.

Chaosy

Tutorial Reviewer
Level 40
Joined
Jun 9, 2011
Messages
13,184
Im trying to make a forest for a start, I can get random trees but what about random heights and random floor texture

There is a terrain deformation action in GUI which can handle height.
Same goes for tiles.

But I doubt it will look good when you make it random, unless it's important for gameplay purposes I would not try to generate it.
 

EdgeOfChaos

E

EdgeOfChaos

Randomly generating a map is an extremely difficult problem. If you're interested in really coding a random map that looks good, I would check out Dungeon Generator & Stamp (the only decent random dungeon creator i've ever seen) and use his approach. I've never tried reading through it fully, and right now it's beyond my skills to make something for it.
 
Status
Not open for further replies.
Top