I'm working on my boss map, and I've managed to make my first boss which already makes it impossible for tank & spank tactics!
However, now that I made that, and tested that it works, I want to make a trigger so that you can't go hitting the boss, then going back to town, and attack boss again until he dies. (I've decided to have no health regeneration on bosses)
What this means, is that I need to make it so that, when a unit enters a specific region, the boss is spawned, with included triggers, (also locking the door behind the unit, but I can do that ) and when either the units die, the gate is opened and the boss despawns. Or the boss dies, the gates open and the boss is despawned.
I'm guessing thats a pretty big trigger, and since I have you guys I'll post it here, and try to get help. Don't worry though, even if I'm still learning, I also have learnt some already. There's just so many options so I'd end up using months on this single trigger
However, now that I made that, and tested that it works, I want to make a trigger so that you can't go hitting the boss, then going back to town, and attack boss again until he dies. (I've decided to have no health regeneration on bosses)
What this means, is that I need to make it so that, when a unit enters a specific region, the boss is spawned, with included triggers, (also locking the door behind the unit, but I can do that ) and when either the units die, the gate is opened and the boss despawns. Or the boss dies, the gates open and the boss is despawned.
I'm guessing thats a pretty big trigger, and since I have you guys I'll post it here, and try to get help. Don't worry though, even if I'm still learning, I also have learnt some already. There's just so many options so I'd end up using months on this single trigger