- Joined
- Jan 11, 2023
- Messages
- 1
Hi!
There is a problem for my rpg map. My character has 5 items of armor.. Flesh. So, I need to create each item-model-effect and attach it to main character. Items might be different levels and problem is to solve: example: left armor attaches to chest normalizes. When character up your left hand - armor will rotated and chest will be static. Between we have some point that split with this. So, this space will transform when it appear.. Is any way to provide this future?
There is a problem for my rpg map. My character has 5 items of armor.. Flesh. So, I need to create each item-model-effect and attach it to main character. Items might be different levels and problem is to solve: example: left armor attaches to chest normalizes. When character up your left hand - armor will rotated and chest will be static. Between we have some point that split with this. So, this space will transform when it appear.. Is any way to provide this future?