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[Crash] Crash when creating units at specific locations

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Jun 15, 2012
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Hi, was working on a simple system, and it worked last week - tested it with another player.
Since this week though it crashes - no changes made since - for both of us.

The triggers/object data work when exported on a fresh map.

The triggers create 3 dummy(no pathing) taverns at the standard preset taverns locations.
The part that crashes seems to be the location at which the dummy taverns are created, as any other point does not give problems.
Also:
-Adding pathing to the dummy taverns does not crash anymore
-Keeping no pathing but setting "is a building" to "false" does not crash anymore
-Moving the preset tavern in the map to locations different from the original does not crash anymore


Any clue of what may be causing this, and the chance it happens again on a different map?
(I'm not too familiar with triggers, is it properly mui?)
 

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  • TestAllTavern 3.w3m
    20.7 KB · Views: 12
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