Crash and Custom Doodad problem

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Oct 2, 2013
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I just tried launching my map for some testing with a friend.

Turns out every player except the host gets DC'ed in the initial beginning of the map.

In addition, lots of custom doodads were shown as big purple boxes (bugs) -> For everyone except me (the creator). -And that was in spite of whoever was hosting.

What could be the cause of this? How do I avoid these problems, please help.

Thanks a lot in advance :)
 
i dont know anything else specific but generally some triggers can cause other players to disconnect, try disabling all triggers and then test the map without any triggers(dont forget to keep a copy of the original) if the disconnect still occurs then there is a problem with something you have imported, in that case make a new version of the map with the triggers and slowly start removing imports until the disconnect stops happening

if removing the triggers solves the problem then there is probably a tutorial somewhere about things that cause a disconnect
 
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