- Joined
- Dec 9, 2014
- Messages
- 176
After I had got a decent amount of work done on my map I decided to test out what I had and found a few problems that I'm not sure how to fix. The first problem I found was in my respawning thing I have for units owned by either Player 9 (Wildlife) or Player 12 (Undead Army). The trigger works great as long as nothing else dies before it's time to respawn the last unit that died. It won't make a new unit if another unit has died before the wait is done. If anyone can help me out there I would be very grateful. I'll post the trigger:
The 2nd problem is very weird. I'm using a stacking system along with an equipment system: http://www.thehelper.net/threads/item-stacking.48928/ and http://www.hiveworkshop.com/forums/spells-569/equipment-system-version-2-2a-123336/?prev=of%3Ddownloads%26o%3DDESC%26u%3DFlood%26d%3Dlist%26r%3D20
Anything that is in the bottom left slot of the inventory gets duplicated and placed on the ground if the inventory is full when exiting the equipment menu. If anyone could help me out here I would be very appreciative and +Rep happy lol!
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Respawn
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Events
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Unit - A unit owned by Player 9 (Gray) Dies
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Unit - A unit owned by Player 12 (Brown) Dies
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Conditions
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Actions
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Wait 180.00 seconds
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Owner of (Triggering unit)) Equal to Player 9 (Gray)
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Then - Actions
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Unit - Create 1 (Unit-type of (Triggering unit)) for Player 9 (Gray) at (Random point in (Region centered at (Position of (Triggering unit)) with size (800.00, 800.00))) facing (Position of (Triggering unit))
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Owner of (Triggering unit)) Equal to Player 12 (Brown)
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Then - Actions
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Unit - Create 1 (Unit-type of (Triggering unit)) for Player 12 (Brown) at (Random point in (Region centered at (Position of (Triggering unit)) with size (800.00, 800.00))) facing (Position of (Triggering unit))
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Else - Actions
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The 2nd problem is very weird. I'm using a stacking system along with an equipment system: http://www.thehelper.net/threads/item-stacking.48928/ and http://www.hiveworkshop.com/forums/spells-569/equipment-system-version-2-2a-123336/?prev=of%3Ddownloads%26o%3DDESC%26u%3DFlood%26d%3Dlist%26r%3D20
Anything that is in the bottom left slot of the inventory gets duplicated and placed on the ground if the inventory is full when exiting the equipment menu. If anyone could help me out here I would be very appreciative and +Rep happy lol!