- Joined
- Mar 2, 2010
- Messages
- 3,069
Sure thing, but before I start I would like a list of all bugs that require fixing (incase I miss any or think something is a bug when it is not).it have some bugs that i want to fix but i cant figure out how. please fix the bugs then upload the map to this topic with the fixes in place. also please tell me what i had done wrong.
This is no bug. Units can only use 1 weapon at a time. Any auxilery weapons need to be made into passive weapons that can fire while moving. You can ofcourse combine all weapon effects into a single weapon as well.the ultimate battle carrier only use a single weapon while it is supposed to use all 3.
Im trying to figure out why.the ultimate battle carrier also doesnt gain experience
This is because you have not given it a requirememt to hide the button after you begin researching it or better.terran building shields remain on the list after being researched.
Obviously not as you did not mention them...have you fixed the bugs with duplicate models for the spore crawler and planetary fortress. i had forgotten to mention them.
i have gotten 2 attacks to work during the beta but at some point it went down to 1 attack working.(most likely somewhere in the retail version.) the attacks i was able to use was interceptors and the weapon of the battlecruiser. i dont want to argue about it though.
build interceptors is an ability and the ship have been given that. launching them is an attack and the ship have been given that as well. it worked well during the beta but during retail it havent worked.
i believe that there is a way to get a unit to use multiple attacks at the same time but i still dont know how. seems to be an actor event that enables a unit to launch interceptors. copying that should enable the ability but i cant seem to be able to copy it.