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could anybody help me fix this map

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Level 21
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i made the map myself but after a different user on this website worked on it i got broken vjass in it. i need help getting the script to work while at the same time removing the vjass. regular jass can just remain though as long as it works. i also want help with fixing other bugs.
 

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Level 19
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Theres not a lick of vJass in that, nor is there any errors

e/ ah i see it in the custom script code. thats perfectly fine vJass code...
 
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i just tested it myself and now the problem is so bad that it wont even start. i understand that you cant find the vjass. i cant find it either but i know that it is there because i got an error message when i tried to save it. i took a screen shot but that is too big for this website.
 
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Excuse me for my language but

No. No i will not. Your making up this stupid BS that doesnt make sense. Blizzard doesn't care about vJass and not only that, they could really not give a damn about the editor. To go along with this. vJass isn't embedded into the fricking script. JNGP and JassHelper convert vJass to Jass upon saving the map because Jass is a damn pain to script in. Now, if you wanna stop with your lies about how you contacted battle.net and they gave you some answer that is A) a lie B) doesnt make sense, than dont expect us to help.


No-ones gonna re-write a vjass script for you because of a BS lie
 
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You have no idea what your arguing about and you have someone that knows 100% what hes talking about. stop talking crap

replace the custom script with this (isnt tested, dont bitch if it doesnt work)

JASS:
actually, wait, tell me the truth and ill give you the code
 
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Level 14
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if you dont want to help me with the script then that is ok. i am creating my own script anyway. what you could help me with however is to fix the unliving faction.

Remove the library and globals, remove the private before the functions and replace the globals inside the script with custom values or GUI variables (udg_)

This would make it Jass, which can be used inside the regular world editor.

Now lets please stop argueing about this, if andreasaspenberg wants to stay with Jass instead of vJass, let him be...

EDIT: b.t.w. I kinda laughed about the assasins part in your PM ^.^
How many of us JNGP users at the hive have been killed by assasins lately :D?
Raise your dead hands please :p
 
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Level 14
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i cant find the vjass in the map so that prevents me from editing it without first exporting the jass file. i am working on my own script but i would prefer the script you created.

It's in the header of the map above all the trigger categories there is a map icon with the name of your map, click it and you'll be abled to see the vJass script.

Simply remove this:

library Income initializer Init
globals
private constant real INTERVAL = 2.00
private constant integer GOLD = 1
private constant integer LUMBER = 1
endglobals
private
endlibrary

and of course change the parts inside the function that says INTERVAL, GOLD and LUMBER
 
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the jass script the other user created was removed as i was told so the income system that user created is now gone.

I'm not sure who you are referring to as other user, but either ways I didn't tell you to completely remove the script.
Just alter it by removing the vJass part of it in order to change it to Jass, which does compile in the standard world editor...

Illidans911 is right there is always Jass in your map, you just don't see it if you don't know how to ;)
 
vJass isn't even going to be used in the actual map >_>
vJass is just a language we code in that gets converted to Jass.

Jass is the ONLY thing that Warcraft III can understand.

You don't believe me?
Try importing a vJass script in a war3map.j file using an MPQ editor (uncompiled, meaning open up notepad and paste it, then save it as war3map.j), and see if the map starts up.

Blizzard has nothing to do with vJass, it's just something we created to make CODING easier.
 
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he didn't tell you to remove anything, he just said to take off the vJASS shortcuts and convert the variables to a JASS form
 
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he didn't tell you to remove anything, he just said to take off the vJASS shortcuts and convert the variables to a JASS form

Meh, he PM'd me and asked me if I can do it for him.
And because I'm such a helpfull and awesome guy I did exactly what I explained in my previous post, just to help a lazy man out ^.^
 
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it isnt because i am lazy but because of my limited understanding of jass so i couldnt figure it out on my own. if i had been able to figure it out on my own i would have done it myself though. i really try to do as much as i can myself.

->

Simply remove this:

library Income initializer Init
globals
private constant real INTERVAL = 2.00
private constant integer GOLD = 1
private constant integer LUMBER = 1
endglobals
private
endlibrary

That's exactly what I did. I can not explain it any simpler then that. But okay, no problem :p
 
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