- Joined
- Aug 25, 2004
- Messages
- 473
I am working on a custom UI for my map.
Because the original UI was hidden, i have lost functions as Attack, patrol, hold position, stop.
My solution to this problem was to recreate the hotkeys with triggers.
This is how i did it
What am i doing wrong, and is there maybe a better solution to my problem. (i dont want to have any buttons from the original interface)
Because the original UI was hidden, i have lost functions as Attack, patrol, hold position, stop.
My solution to this problem was to recreate the hotkeys with triggers.
This is how i did it
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Events
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UI - Player Any Player presses A key Down with shift Exclude, control Exclude, alt Exclude
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Local Variables
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Conditions
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((Unit 1 from (Selected units for player (Triggering player))) is alive) == true
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Actions
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Unit - Order all units in (Selected units for player (Triggering player)) to ( Stop) (Replace Existing Orders)
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What am i doing wrong, and is there maybe a better solution to my problem. (i dont want to have any buttons from the original interface)