- Joined
- Apr 7, 2008
- Messages
- 1,621
Hi hive!
I want to make a system, that when you kill (example) a stag, it will die, and you can loot the corpse.
(normal inventory)
Now my problems:
1. when I order the corpse to give my hero the item, the dead stag stands up (plays stand animation) rotates to my hero, and give him the item.
2. I can order the corpse to move around, but it only should lie there on the ground.
So now can I avoid, that the animal plays the stand animation, and turning to my hero?
And how can I avoid, that I can't move the animal around?
Are there triggers to prevent this? Or must I create for each unit a second, dead unit?
Thx in advance
I want to make a system, that when you kill (example) a stag, it will die, and you can loot the corpse.
(normal inventory)
Now my problems:
1. when I order the corpse to give my hero the item, the dead stag stands up (plays stand animation) rotates to my hero, and give him the item.
2. I can order the corpse to move around, but it only should lie there on the ground.
So now can I avoid, that the animal plays the stand animation, and turning to my hero?
And how can I avoid, that I can't move the animal around?
Are there triggers to prevent this? Or must I create for each unit a second, dead unit?
For helping/trying or solving this problem, you will get +rep!
Thx in advance