- Joined
- Jun 6, 2008
- Messages
- 997
Hey guys. I thought I was done with my Young Link model late last night and its improved a great lot. But I have a problem when I transferred animations from a Footman model with renamed bones to fit my Young Link model's. It worked fine or at least it seemed at first. It showed properly and worked in game except for he always dragged a corpse behind him. The other problem was that when attacking it would make the death sound for my unit.
So how can I make it so that the corpse and death sound only play/are visible when the unit dies.(Like the should normally.)
I've tried removing the corpse geoset and sound but that just makes my model unstable and it crashes wc3 and world editor. So thats out of the question. Besides that would be more of a band-aid fix anyway.
So if anyone could help me by explaining how to fix this it'd be much appriciated.
Thanks,
Zerox
So how can I make it so that the corpse and death sound only play/are visible when the unit dies.(Like the should normally.)
I've tried removing the corpse geoset and sound but that just makes my model unstable and it crashes wc3 and world editor. So thats out of the question. Besides that would be more of a band-aid fix anyway.
So if anyone could help me by explaining how to fix this it'd be much appriciated.
Thanks,
Zerox