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Cooldown Reduction? :v How?

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EdgeOfChaos

E

EdgeOfChaos

I would guess memory hack. Memory hack has this: function AddAbilityCooldown takes ability a, real seconds returns nothing
 

Dr Super Good

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Might approximately reduce cooldown 1 second by swapping dummy abilities that are instant cast with varying cooldown times. It is hard to tell but towards 0 CD the speed of cooldown completion might be faster.

If you can find the map, look at the triggers and you can tell. Use MPQEdit to extract the trigger script file if it cannot be opened by WorldEdit.
 

EdgeOfChaos

E

EdgeOfChaos

If they swapped out abilities, it would show the cooldown indicator going back to the full circle (but decreasing quicker). In the video, they show the cooldown indicator actually decreasing by 1 second.
 
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