Ardenian
A
Ardenian
While making my first doodad, I had to remake a part completely and therefore I imported the same geoset I used before, the one I had to remake and deleted the doubled parts of the new and the old one.
I couldn't use the old one ( CnP), since I trashed the UV Mapping.
However, after importing the new geoset and deleting everything doubled as well from the original geoset as well as from the imported one, I noticed the file size doubled.
( Does the action 'Uncouple' in UV Mapping increases file size ? I used that, too, before checking the file size)
It is not logical to me why it would.
I had originally three geosets, now I have four. Two of these new geosets are parts of one old geoset.
Does only having an additional geoset already increases file size THAT much, no matter about the count of vertices ( these points of the geosets you can move) ?
How do I efficiently deal with this ? Remaking the model again, form scratch ? What do I have to look at regarding file size ?
I only imported the geoset because I did not want to remake it from scratch.
I couldn't use the old one ( CnP), since I trashed the UV Mapping.
However, after importing the new geoset and deleting everything doubled as well from the original geoset as well as from the imported one, I noticed the file size doubled.
( Does the action 'Uncouple' in UV Mapping increases file size ? I used that, too, before checking the file size)
It is not logical to me why it would.
I had originally three geosets, now I have four. Two of these new geosets are parts of one old geoset.
Does only having an additional geoset already increases file size THAT much, no matter about the count of vertices ( these points of the geosets you can move) ?
How do I efficiently deal with this ? Remaking the model again, form scratch ? What do I have to look at regarding file size ?
I only imported the geoset because I did not want to remake it from scratch.