A side project I actually got around to finishing. Conquest of Empires is a map reminiscient of Castle Builders, but there are unique key elements. This map is optimized for performance and thus unopenable in WE, but you can obtain an openable version by contacting me.
-v.96: Fixed a recurring memory leak responsible for the accumulation of lag over time, made map faster/more aesthetically pleasing.
-v.96b: Quick fix of bugs.
-v.97: Fix of crash exploit (hopefully), two new options, anti-MH system implemented.