- Joined
- Nov 12, 2006
- Messages
- 764
how can i do a trigger where it picks every unit and then in the If/Then/Else as a condition it doesnt pick any buildings of the player? an example is shown here
except i dont know how to do that. +rep to anyone who helps ^^
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Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Picked unit) Not equal to *STRUCTURE*
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Then - Actions
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Unit - Kill (Picked unit)
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Else - Actions
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Do nothing
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except i dont know how to do that. +rep to anyone who helps ^^







