- Joined
- Apr 1, 2017
- Messages
- 47
“then” part of trigger “REFIL DEALOG CHOICE” doesn’t work
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Stunning beer empty
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Events
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Unit - A unit Loses an item
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Conditions
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(Item-type of (Item being manipulated)) Equal to Barrel of Stunning Beer
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Actions
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Item - Create Empty Barrel of Stunning Beer at (Position of (Hero manipulating item))
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Set EMPTYBARREL = (Last created item)
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Special Effect - Create a special effect at (Position of (Hero manipulating item)) using Abilities\Spells\Items\AIil\AIilTarget.mdl
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REFIL DIALOG
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Events
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Map initialization
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Conditions
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Actions
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Dialog - Create a dialog button for REFILDIALOG labelled Sure (Pay 500 gold)
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Set REFILDIALOGYEW = (Last created dialog Button)
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Wait 0.01 seconds
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Dialog - Create a dialog button for REFILDIALOG labelled Not now
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Set REFILDIALOGYNOPE = (Last created dialog Button)
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Wait 0.01 seconds
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Dialog - Change the title of REFILDIALOG to Pay?
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REFIL
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Events
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Unit - A unit enters Region 123 <gen>
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Conditions
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((Triggering unit) has an item of type Empty Barrel of Stunning Beer) Equal to True
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Actions
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Trigger - Turn off (This trigger)
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Cinematic - Flash a speech indicator for Tavern 0070 <gen> of color (100.00%, 100.00%, 100.00%) with 0.00% transparency
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Cinematic - Send transmission to (All players) from Villager (Female) 0231 <gen> named Bartender: Play No sound and display Sure, I can refill .... Modify duration: Set to 3.00 seconds and Wait
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Dialog - Show REFILDIALOG for (Owner of (Triggering unit))
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REFIL DEALOG CHOICE
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Events
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Dialog - A dialog button is clicked for REFILDIALOG
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Conditions
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(Clicked dialog button) Equal to REFILDIALOGYEW
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Owner of (Triggering unit)) Current gold) Greater than or equal to 500
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Then - Actions
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Item - Remove EMPTYBARREL
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Player - Add -500 to (Owner of (Triggering unit)) Current gold
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Cinematic - Flash a speech indicator for Tavern 0070 <gen> of color (100.00%, 100.00%, 100.00%) with 0.00% transparency
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Cinematic - Send transmission to (All players) from Villager (Female) 0231 <gen> named Bartender: Play No sound and display Thank you! Come aga.... Modify duration: Set to 2.00 seconds and Don't wait
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Else - Actions
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Cinematic - Flash a speech indicator for Tavern 0070 <gen> of color (100.00%, 100.00%, 100.00%) with 0.00% transparency
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Cinematic - Send transmission to (All players) from Villager (Female) 0231 <gen> named Bartender: Play No sound and display Not enough cash, st.... Modify duration: Set to 2.00 seconds and Don't wait
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Trigger - Turn off REFIL <gen>
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Wait 20.00 seconds
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Trigger - Turn on REFIL <gen>
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REFIL DIALOG NOPE
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Events
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Dialog - A dialog button is clicked for REFILDIALOG
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Conditions
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(Clicked dialog button) Equal to REFILDIALOGYNOPE
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Actions
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Cinematic - Flash a speech indicator for Tavern 0070 <gen> of color (100.00%, 100.00%, 100.00%) with 0.00% transparency
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Cinematic - Send transmission to (All players) from Villager (Female) 0231 <gen> named Bartender: Play No sound and display Come back any time!. Modify duration: Set to 2.00 seconds and Wait
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Wait 30.00 seconds
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Trigger - Turn on REFIL <gen>
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