- Joined
- Apr 19, 2008
- Messages
- 2,419
Hey, just to throw it out there, I was wondering if anybody had a way to compile a Blizzard.j file formatted using vJASS (namely Vexorian's Caster System) for a mod.
I recognize that in jasshelper.exe you can pass it a "blizzard.j" argument, but from my experiments the blizzard.j is used as a reference, not compiled itself. It would appear to be that jasshelper is limited only to compiling map scripts, which it my issue.
Is there a compiler for modified game scripts -- for different, vJASS versions of Blizzard.j?
I recognize that in jasshelper.exe you can pass it a "blizzard.j" argument, but from my experiments the blizzard.j is used as a reference, not compiled itself. It would appear to be that jasshelper is limited only to compiling map scripts, which it my issue.
Is there a compiler for modified game scripts -- for different, vJASS versions of Blizzard.j?