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cliff (cave) model ****ed up when put (used) on goldmine

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Jun 13, 2007
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pretty ridiculous problem, when i make new custom unit from goldmine and make its model file cave cliff, it looks like this:
21d4f1l.jpg

only the cliffs are fucked up of all the doodads :thumbs_down:
 
you can't use that kind of model file to an unit
(that kind : most all model file is white, like cave terrain and tree)

those model need replaceable to be completed.
and only if it is a doodad, than u only can put in the replaceable texture...

conclusion: you can't use that model file in unit or import new 1...
 
Ok, normally when you put it somewhere you have one of the two cliffs from your chosen titleset, in this case it doesn't fit to a cliff so replaces the cliff's texture with white.
 
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