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Click Your Pen v1.6 AI

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Quick Info:
Latest version: v1.6 AI (251.4KB)
Release date: 19 April 2011

***PLEASE VISIT clickyourpen.blogspot.com***

General Info:
The action takes place on a small map (about 32x32). Your goal is to work together to reach a specific amount points by using the “Click Your Pen” ability on the teacher. Each student has a unique ability to help you reach this goal. When you die you get trapped in the Teacher's classroom and another student must stand on the switch to save you. However, there is a gate to the school which stops you from saving people whenever you want. Don't get caught inside when it closes - you will also become trapped!

Features:
- Optional tutorial in the beginning.
- "Easy", “Normal” and “Hard” difficulty levels.
- "Pick" and "Random" game modes.
- Support for up to 8 players.
- Bots can now play (as of V1.6).
- Stylish terrain, recently updated to suit the game.
- 11 characters to choose from which each have their own unique ability.
- Customized abilities with their own icons.

Screenshots:
School1.jpg


School2.jpg


Arena1.jpg


Arena2.jpg


Students.jpg


InAction1.jpg


InAction2.jpg


InAction3.jpg


BotRescuing.jpg


Changelogs:
- BOTS CAN NOW PLAY! Note that it may look a bit shakey when the bots run - this is normal. They are able to use all their abilities and to save trapped players. Press F9 in-game for more info.
- Fixed a bug when players choose a student.
- Changed the weather effect over the arena from wind to rain.
- The Priest Student can now target himself with his "Lesser Divinity" ability.
- Increased cast range of "Disarm" from 125 to 200.
- The gate will no longer open during victory cinematic.
- When you start the game, you student will now teleport to a random place in the arena.
- When the game mode is -random, you will be told which student you have.
- Changed the effects of "Quantum Leap" to the Blink effects.
- You can now no longer use "Quantum Leap" to teleport into the school while the gate is closed.
- Added a few new doodads.
- Fixed a major bug with "Lesser Divinity".
- Fixed the effect of "Lesser Divinity".
- Fixed the cooldown of "Lesser Divinity" - it used to say it was 3 seconds cooldown, acutally 30 seconds.
- Fixed the "Troll Agility" status indicator text.
- Increased "Maths Question" cooldown from 20 to 25 seconds.
- NEW STUDENT: Naga Student - "Double Click", gives a 25% chance each time you Click Your Pen to click twice.
- NEW STUDENT: Skeleton Student - "Resurrection", when the student dies, he will come back to life.
- NEW STUDENT: Goblin Student - "Explosives", after 3 seconds, plants explosives at the Teacher which stun her for 7 seconds.
- Remade the scoreboard. Instead of only showing your saves, it now shows the following:
> Icon of your student next to your name.
> Whether you are alive or not.
> How many times you have clicked your pen.
> How many times you have died.
> How many players you have saved.
- There is no longer an effect on the Teacher's target.
- Improved the Teacher's attack slightly: it now travels a distance of 75 instead of 50.
- Changed the Teacher's attack missile from wave to shockwave.
- View tutorial, difficulty and game mode are now chosen via dialogs.
- If player 1 isn't playing or is a bot, game settings will be defaulted to: view tutorial, normal difficulty, pick mode. This allows you to play even if player 1 isn't playing.
- The time unti the gate closes is now displayed.
- Added victory and defeat sounds.
- Player can no longer trade resources (haha).
- Removed memory leaks, thanks to LeakCheck by Im_On_56k. There should be reduced lag.
- Modified the tutorial.


- Reduced the score needed from 100 x [players] to 50 x [players].
- There is no more timer that counts down before you choose game settings.
- Added an optional introduction tutorial (host decides).
- Dying no longer subtracts points and saving no longer adds points.
- Rewrote the student descriptions, making it easier to see what their ability does.
- Removed the Quick Help ability.
- Rewrote all ability descriptions.
- Increased the duration of Maths Question to 3 seconds.
- Increased the cooldown of Maths Question to 20 seconds.
- Increased the cooldown of Disarm to 30 seconds.
- Increased the cooldown of Provoke to 25 seconds.
- Increased the cooldown of Slow to 25 seconds.
- Added floating text above the classroom.
- The gate now stays open for 30 seconds.
- Various other smaller improvements.


- Added 2 new students (Night Elf and Priest).
- Added a new twist: there is a gate to the school that opens and closes, preventing you from saving people whenever you want to. If you are inside the school when the gate closes, you will become trapped.
- Each student now has the "Quick Help" ability which gives the gameplay basics.
- Remade the "Quantum Leap" ability (now like Blink).
- Changed the Orc Student's model to "Peon".
- Changed the Troll Student's model to "Troll Headhunter".
- Changed the Undead Student's model to "Necromancer".
- Added visual effects when choosing a student.
- Added various sounds to the game.
- Added light wind to the arena.
- Lots of smaller tweaks.


- Fixed a bug with choosing a game mode.
- Remade the target effect.
- Changed the Undead Student's icon.
- Fixed other smaller bugs.


- Added a description to the map (it no longer says "nondescript").
- Fixed it so that you aren't stuck in the game for 30 seconds when you lose.
- Improved terrain and added doodads in the arena.
- Removed the text that appears when you cast an ability (except for the Click Your Pen ability).
- Added more character to choose from (each have unique abilites).
- Removed the points cost from all abilities.
- Replaced the old game modes with "random" and "pick".
- Added an effect on the Teacher's target.
- Fixed a major bug with the Teacher not attacking anyone.
- Added a countdown timer in the beginning in case Player 1 is a bot or is AFK.
- Blocked off the middle 2 classes to prevent abuses.
- Modified the class that the switch is in to give more space.
- The game only starts when everyone has a student.
- Added a funny cinematic when you win.


- Completely remade the gameplay concept.
- Changed the terrain to make it look like a school/playground.
- Replaced the "Terrify" ability with the "Realisation" ability.
- Rewrote the ability descriptions, removeing useless info.
- Rewrote the quests to suit the new gameplay.
- Changed the Teacher's model.
- Added the "-quick" command when choosing a difficulty.
- Changed the effects when the Teacher gets angrier.
- Changed the Teacher's attack animation.


Please press F9 in-game.


News:
I just update this thread with the latest version and details. I am working on Version 2.0 which has a lot of changes and improvements. Let me know if there is anything you would like to see ([email protected]).

Previous Versions:
Please visit ClickYourPen.blogspot.com for all the previous versions.

My Other Project:
- Archimonde's Arena: ArchimondesArena.blogspot.com

Contact:
Whether the map is good or bad or if you have comments or suggestions:
- Email me.
- You are also welcomed to leave any comments here or at ClickYourPen.blogspot.com.

Credits:
- cooltext.com for having lots of awesome logos available to choose from.
- Full list in-game (press F9).

Your feedback will be greatly valued!

Keywords:
Click, Your, Pen, Fun, Random
Contents

Click Your Pen v1.6 AI (Map)

Level 10
Joined
Mar 16, 2009
Messages
354
Map had a cool idea that I liked but some improvements could easily be made.


Systems
---
Player saves don't seem to register on the leaderboard.
====
Gameplay
---
Overall, it's very point-and-click, no pun intended. It's extremely repetitive and, while interesting, doesn't really present any sort of replayability.
---
The "teacher" murdered one of the two players the first time we 'clicked' it (as in using the ability), but did absolutely nothing the rest of the game. We expected something to happen when we reached our points goal because of this, but the game simply ended. There was absolutely no challenge, and therefore, not really any gameplay at all.
====
Graphics
---
Basic. If you're willing to continue this project and turn it into something awesome, you could do with some decoration.
====
Misc
---
The "quantum leap" skill, when used, created the Realization floating text above the character's head.
 
Level 17
Joined
Feb 11, 2011
Messages
1,860
Thanks for your help guys. I will work on releasing a new version with your changes in it.

WarManta: I fixed the issue with being stuck in the game (sorry!)
-Kobas-: Right now I am working on a few different characters which have unique abilities.
XPQJ: I don't know why player saves didn't register (they did in testing), I will look at that.
I fixed the issue with the Teacher doing nothing after killing someone.
I will add a cinematic or something when you win.
I will try to add more decorations.
I fixed the issue with Quantum Leap (silly mistake).

Thanks for your guys' amazing feedback!!
 
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