- Joined
- Jul 2, 2009
- Messages
- 112
Is there a way to efficiently classify items, such as using Custom Value?
I'm trying to make an equipment system that uses .KC's animation bank, and I want to make the attack animation change if you wield a different weapon. How would you detect the weapon? I have about 8 different weapon classes.
I'm trying to make an equipment system that uses .KC's animation bank, and I want to make the attack animation change if you wield a different weapon. How would you detect the weapon? I have about 8 different weapon classes.