Hello hive members! Ive disided to change my map to a different idea.
Basics-
Name: N/A (name is not city siege)
Players: 4
Tile Set: Felwood
Time Period: About 20 years from today
Story- You and your team were part of a caravan that was bringing supplies to the town of Nighthaven. Along the way your group was attacked by the local wildlife. Your vehicles were destroyed and you lost about half of the escorting soldiers. The Caravan has disided to make camp on a hill. As night approches your engineers still haven't been able to fix te Vehicles. Sounds can be heard and what you can here doesn't sound like it did 2 hours ago.
Goal- Survive for 5 days and nights.
Features- Day: You build and train units/buildings during the day. You also gather resources.
Night: Survive and make sure that your engineer is in the saftey of fort. (if he's not the enemy will hunt him down)
Resources- Stone, and Food. (all your units (not basic unit) require Food to be built) All buildings require stone.
This is all i could think of, so it doesn't seem like much.
Basics-
Name: N/A (name is not city siege)
Players: 4
Tile Set: Felwood
Time Period: About 20 years from today
Story- You and your team were part of a caravan that was bringing supplies to the town of Nighthaven. Along the way your group was attacked by the local wildlife. Your vehicles were destroyed and you lost about half of the escorting soldiers. The Caravan has disided to make camp on a hill. As night approches your engineers still haven't been able to fix te Vehicles. Sounds can be heard and what you can here doesn't sound like it did 2 hours ago.
Goal- Survive for 5 days and nights.
Features- Day: You build and train units/buildings during the day. You also gather resources.
Night: Survive and make sure that your engineer is in the saftey of fort. (if he's not the enemy will hunt him down)
Resources- Stone, and Food. (all your units (not basic unit) require Food to be built) All buildings require stone.
This is all i could think of, so it doesn't seem like much.
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