- Joined
- Jul 5, 2014
- Messages
- 551
I have little experience with cinematic but things are okay except for two issues that I couldn't find a fix for.
The first issue is a chasm (ground decreased by two) which I filled with geysers that emit greenish light. I filled the chasm with boundary, so in game mode, it's a neat, dark area with geysers serve as fissures (I attached a picture of it). When I go to cinematic mode, however, it gets full lighting. Is there some option that makes this area as dark as on the picture while the camera is moving?

The other issue is when my "far clipping" limited camera looks at the forest and half the screen has the sky environment showing while the other half is black as if the camera boundary wouldn't properly apply the sky. Is there a fix for that?

The first issue is a chasm (ground decreased by two) which I filled with geysers that emit greenish light. I filled the chasm with boundary, so in game mode, it's a neat, dark area with geysers serve as fissures (I attached a picture of it). When I go to cinematic mode, however, it gets full lighting. Is there some option that makes this area as dark as on the picture while the camera is moving?

The other issue is when my "far clipping" limited camera looks at the forest and half the screen has the sky environment showing while the other half is black as if the camera boundary wouldn't properly apply the sky. Is there a fix for that?
