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[Trigger] Cinematic Trouble

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Level 7
Joined
Mar 13, 2008
Messages
228
Here is the trigger:
  • OPENING CIN
    • Events
      • Dialog - A dialog button is clicked for KillsDialog
    • Conditions
    • Actions
      • Cinematic - Turn cinematic mode On for (All players)
      • Cinematic - Disable user control for (All players)
      • Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 0.20 seconds
      • Wait 2.50 seconds
      • Player Group - Pick every player in (All players) and do (Actions)
        • Loop - Actions
          • Camera - Apply Cinema 002 <gen> for (Picked player) over 1.00 seconds
          • Wait 2.50 seconds
          • Camera - Apply Cinema 003 <gen> for (Picked player) over 2.50 seconds
          • Wait 2.50 seconds
          • Camera - Apply Cinema 004 <gen> for (Picked player) over 2.50 seconds
          • Wait 2.50 seconds
          • Camera - Apply Cinema 005 <gen> for (Picked player) over 2.50 seconds
          • Wait 2.50 seconds
          • Camera - Apply Camera 006 <gen> for (Picked player) over 2.50 seconds
          • Wait 2.50 seconds
          • Camera - Apply Camera 007 <gen> for (Picked player) over 2.50 seconds
          • Wait 2.50 seconds
          • Camera - Apply Camera 008 <gen> for (Picked player) over 2.50 seconds
          • Wait 2.50 seconds
          • Camera - Apply Camera 009 <gen> for (Picked player) over 2.50 seconds
          • Wait 2.50 seconds
          • Camera - Apply Camera 010 <gen> for (Picked player) over 2.50 seconds
          • Wait 2.50 seconds
          • Camera - Apply Camera 010 <gen> for (Picked player) over 2.50 seconds
          • Wait 2.50 seconds
          • Camera - Apply Camera 011 <gen> for (Picked player) over 2.50 seconds
          • Wait 2.50 seconds
          • Camera - Apply Camera 013 <gen> for (Picked player) over 2.50 seconds
          • Wait 2.50 seconds
          • Cinematic - Turn cinematic mode Off for (All players)
          • Cinematic - Enable user control for (All players)
          • Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 2.00 seconds
Well the whole trigger stops after the first camera is aplied. Why?
 
Level 8
Joined
Jul 22, 2008
Messages
331
but then he will have to create 12 triggers - 1 for each player...
BTW Your
  • Unit - Unit dies
trigger
is not good...
it goes
  • Actions
    • Player - (RunBa_player) presses New thread button
  • Conditions
  • Actions
    • Unit Group - Pick every unit on (hiveworkshop.com) and do (Actions)
      • Loop Actions
        • Unit - Remove (Picked Unit)
    • Trigger - Turn off (this trigger)
    • Trigger - Remove (this trigger) from our universe so it can never be found
 
Level 21
Joined
Aug 21, 2005
Messages
3,699
Try this:

  • Player Group - Pick every player in (All players) and do (Actions)
    • Loop - Actions
      • Camera - Apply Cinema 002 <gen> for (Picked player) over 1.00 seconds
  • Wait 2.00 seconds
  • Player Group - Pick every player in (All players) and do (Actions)
    • Loop - Actions
      • Camera - Apply Cinema 003 <gen> for (Picked player) over 1.00 seconds
  • ...
 
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