Melee maps usually have the minimap as the preview image not a custom made or random image.
Screenshots should showcase the terrain (editor and overview shots are preferred) not tell a story.
Difference between username and author.
1. The closest neutral camp is a tad too near to the base. Actually there are three camps.
2. Tree positioning isn't natural, it's all artificially lined up.
3. Terrain could be less flat in many places. Few doodads are used. Maybe excessive grass in some spots.
4. Not sure if Demonic figurine should drop from the creeps guarding the mine along with another item.
5. I suggest adding trees on the boarders instead of leaving the ground/cliff lowered there.
6. Map size->very prone to rush strategies.
Awaiting Update.
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Map Submission Rules)
These will help make a better description:
Screenshots could attract more players to download your work. Make the best of them.
A credits list is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated.
A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
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