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Cheaking if a unit is ranged

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Level 3
Joined
Oct 9, 2008
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61
There is no classification that says "ranged", the classifications are things you can set in object editor, and you cant set something to ranged, just edit its attack range.
 
Level 8
Joined
Jan 8, 2010
Messages
493
nothing says ranged as in exactly in the condition. it's in
Boolean Comparison >
Unit - Unit Classification Check >
(Triggering Unit) is (A ranged attacker)

just like what Tiche3 said. i guess that's what he wants to know. :eek:
 
Level 9
Joined
Jun 25, 2009
Messages
427
Actually i think you can set (object editor) when you set i.e. attack type 1 damage, etc....... attack type (normal, none, missile, missile(artillery), missile (splash), etc.

Normal=melee attacker (only my opinion)
Missile (including artillery, etc)=ranged attacker (still my opinion)

Tiche3 :grin:
 
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