- Joined
- Feb 7, 2006
- Messages
- 14
Google results consist of a post on bnet forums where vexorian also asks this. wc3sear.ch results 0. Is it possible with JASS script to change a unit's Model attribute mid-game?
i.e. have a footman walk onto a pad and he looks like a knight, but other than appearence hes still the same footman.
If not, is it possible to use the "Something comes within -range- of -unit-" event with a newely-created-mid-game unit, despite having to select a pre-placed-existing unit in the WorldEdit GUI.
Both would massively reduce lag in dodgeball
i.e. have a footman walk onto a pad and he looks like a knight, but other than appearence hes still the same footman.
If not, is it possible to use the "Something comes within -range- of -unit-" event with a newely-created-mid-game unit, despite having to select a pre-placed-existing unit in the WorldEdit GUI.
Both would massively reduce lag in dodgeball