- Joined
- Jun 27, 2010
- Messages
- 2,707
Is there some way that I can prevent a unit from casting spells until a timer expires? It's a reviving effect. until then the units are ghosts who can only move. 1.Silence spell is fixed, and 2.I don;t think removing temporarily all spells from the units is good idea, because giving them back is a really lot of work . any ideas?