Carrion Swarm

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Dec 21, 2006
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hi

since here is no action anymore i thought i bring up a question (once again), before the mods close this forum cause of inactivity.

any ideas how to deal damage in form of a cone? as example the carrion swarm in wc3.
i guess i have to deal damage in several lines? or dealing damage with many areas? any other ideas out there?
 
i am trying to create all the stuff in the data editor because i think the triggers are not as reliable as the data stuff. at least wc3 triggers were not very reliable in certain situations.

btw does any1 know how to create weapons that are able to attack the ground, like a catapult.
 
Cone: If you don't mind dealing all damage at once, you can use Search area with an angle <360 (but you have to somehow make sure the angle is derived from the unit's facing).

Attack ground: I made this for one of my maps. As you can't attack ground by default, I have created an ability that creates invisible dummy unit and orders the caster to attack it. The dummy units use two buffs: first one re-applies the second buff each time the unit takes damage, the second buff kills the dummy on expire. (That makes sure the dummy is removed once the catapult stops firing at it)
 
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