Sorry but this trigger is kinda long to read through, I know im asking a lot but I can't seem to find the leak at all, I tested this out, and around the 30th time there is a pretty good noticeable lag, if anyone could help me, I would really appreciate it. I didn't put up the effect triggers, simply cause they're really simply and I highly 99% am sure they do not leak.
This is the first part, the unit casts the spell, and it creates 3 dummy units, each with locust ability and regulates the time of the next trigger
This is the 2nd part of the spell, *Both of them are the same trigger* This makes my dummy unit teleport to every unit that my trigger captures, which is a moving whirlwind, if there are no units around the whirlwind, the dummy units will go and teleport around the old units that the whirlwind had already passed through, but will priortize units near the whirlwind if there are any. It also pauses all units it comes across
This is the last part of my spell that turns of a few special affects that are simple, deals the damage and has a special effect, nothing really special about this one here
This is the first part, the unit casts the spell, and it creates 3 dummy units, each with locust ability and regulates the time of the next trigger
This is the 2nd part of the spell, *Both of them are the same trigger* This makes my dummy unit teleport to every unit that my trigger captures, which is a moving whirlwind, if there are no units around the whirlwind, the dummy units will go and teleport around the old units that the whirlwind had already passed through, but will priortize units near the whirlwind if there are any. It also pauses all units it comes across
This is the last part of my spell that turns of a few special affects that are simple, deals the damage and has a special effect, nothing really special about this one here